Web 2.0 and the 3D Web (Virtual Worlds and Second Life®)

‘The 3D Web is born! It won't be the proprietary Second Life owned by Linden Lab in 2015, but the 3D Internet (Open Source/standards) will be there for sure! (Second Life will then become one out of many commercial, value-added providers - cf. history of AOL and CompuServe. Thinking otherwise would be like thinking 15 years ago that the (2D) Web will be proprietary, owned and run by a single company like Microsoft!)’ --M.N.K. Boulos - April 2007

Key presentations

Papers, conference proceedings, presentations, and research groups/centres

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Top educational locations in Second Life

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Videos

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News items

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Wikipedia articles

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Second Life GIS

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Second Life "alternatives"

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News and blog feeds, mailing lists, and pre-formulated Web queries

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Thoughts/opinion

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A tale of two graphics cards in Second Life
‘A tale of two graphics cards in Second Life’ - Left: low-end Intel GMA 900 card (64 MB shared graphics memory); right: high-end NVIDIA Go 7 series card (with 256 MB dedicated graphics memory). Note, for example, the lack of anti-aliasing, bump mapping and ripple water/sunlight reflection in the low-end card rendering of the scene. In-world speed and smoothness of movements are also affected, but this cannot be shown in a screenshot.

WindLight
And the WindLight version of Second Life</